For Strength
_G.strength = true
while _G.strength do
wait()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
game:GetService("ReplicatedStorage").StrengthTraining:FireServer()
end
And for defense
_G.strength = true
while _G.strength do
wait()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
game:GetService("ReplicatedStorage").DefenseTraining:FireServer()
end